In
delegation event model, an event is an object that describes a state change in
a source.
Events
can be generated as a consequence of a person interacting with the elements in
a graphical user interface.
Some activities that cause events to be
generated are pressing a button; entering a character via keyboard, mouse click
etc.
Events
like one generated when a timer expires, a counter exceeds a value are not
directly caused by interactions with a user interface.
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