Ø It is the
part of the windows that converts the windows graphics function calls to actual
commands send to the hardware.
Ø GDI is a
program file called GDI.EXE or GDI32.DLL and stored in windows System
Directory.
Ø Windows
environment loads GDI.EXE into memory when it is needed for graphical output.
Ø Provides
all the basic drawing functionality for windows.
Ø Provides a
layer of abstraction that insulates applications from the trouble of drawing
directly to hardware by calling appropriate device driver in response to
windows graphics function call.
Ø The GDI
functions are directly build right into MFC device context classes as device
context member functions. (classes likeCClientDC, CPaintDC, CWindowDC(),
CMetaDC all derived from CDC)
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